Complete Monster
by
Radaghast Kary
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Flesh Half-Golem →
Flesh Golem
is a
Golem
Members:
Advanced Flesh Golem
5e
TN
D&D 5 facts
Size: Medium
Type:
Construct
CR: 5
D&D 5 sources
Monster Manual
, p. 169
D&D 5 links
Flesh Golem in 5e d20 SRD
Flesh Golem on AideD&D
4e
D&D 4 facts
Level: 12
Type: Elite Brute
XP: 1400
Entry: Golem
D&D 4 sources
Monster Manual
, p. 142
D&D 4 links
Flesh Golem on D&D Insider
3e
Pathfinder 2 facts
Family:
Golem
Level: 8
Pathfinder 2 sources
Bestiary
Pathfinder 2 links
Flesh Golem Monster in Pathfinder 2 SRD
TN
Pathfinder facts
CR: 7
XP: 3,200
Size: Large
Type:
Construct
Initiative: —
Senses: darkvision 60 ft., low-light vision
AC: 20, touch 8, flat-footed 20; (–1 Dex, +12 natural, –1 size)
HP: 79 (9d10+30)
Saves: Fort +3, Ref +2, Will +3
Speed: 30 ft.
Melee: 2 slams +13 (2d8+5)
Space: 10 ft.
Reach: 10 ft.
Abilities: Str 20, Dex 9, Con —, Int —, Wis 11, Cha 1
Attacks: Base Atk +9; CMB +15; CMD24
Defenses: DR 5/adamantine; Immune construct traits, magic
Languages: none
Organization: solitary or gang (2–4)
Treasure: none
Pathfinder sources
Bestiary
Pathfinder links
Flesh Golem in Pathfinder 1 SRD
D&D 3.5 facts
Type:
Construct
Size: Large
CR: 7
D&D 3.5 sources
Monster Manual
, p. 135
D&D 3.5 links
Flesh Golem in 3.5e d20 SRD
d20 Modern facts
Size: Large
Type: Construct
CR: 7
HD: 9d10+20
HP: 69
Massive Damage Threshold: —
Initiative: 1
Speed: 30 ft. (can't run)
Defense: 18, touch 8, flat-footed 18 (-1 size, -1 Dex, +10 natural)
BAB: +6
Grapple: +15
Attack: +10 melee (2d8+5, slam)
Full Attack: +10 melee (2d8+5, 2 slams), or +4 ranged
Fighting Space: 10 ft. by 10 ft.
Reach: 10 ft.
Special Qualities: construct, berserk, magic immunity, damage reduction 15/+1
Alignment: same as owner
Saves: Fort +3, Ref +2, Will +3
Action Points: 0
Reputation: +0
Abilities: Str 21, Dex 9, Con -, Int -, Wis 11, Cha 1
d20 Modern sources
d20 Modern
d20 Modern links
Flesh Golem on DM Reference
1e
BLUEHOLME sources
BLUEHOLME Journeymanne Rules
BLUEHOLME links
Flesh Golem Dreamscape Design
0e
N
S&W
facts
AC: [10]
Attacks: fist (2d8)
HD: 12
HDE: 12
Move: 3
Special: See Below
XP: 2000
S&W
sources
The Blue Book of Dangers and Dweomers
, p. 87